Native & cross-platform
Mobile App Development
Android and iOS applications built from an agreed brief, on whichever platform approach suits the job, and tested on real devices. Niks Infotech treats the updates after launch as part of the same piece of work rather than a fresh negotiation.
Capabilities
What Is Actually In It
A mobile project from the first platform argument to the release you ship six months after launch.
Android Development
Kotlin on the Android SDK, with Jetpack handling navigation, lifecycle, background work and local storage. The minimum API level is set from what your users are carrying, which in India is usually older and cheaper than what sits on a developer's desk. Keystore, App Bundle and staged rollout are part of delivery, not a separate conversation.
iOS Development
Swift in Xcode. SwiftUI or UIKit depending on what the interface has to do and how far back support must reach. An iOS app should feel like one, so it follows Apple's conventions rather than wearing an Android layout. Certificates, provisioning profiles and the review submission are ours to deal with.
Cross-Platform Development
Flutter or React Native where one codebase across both stores genuinely is the better deal. That argument happens before anything is written, because it is a real trade: less to maintain on one side, closer to the hardware on the other, and native modules needed either way. We will not pick it to make a quote look smaller and hand you the difference later.
API Integration
Wiring the app to whatever it depends on — sign-in, pagination, retries, and the more interesting question of what the screen shows when the connection dies halfway through a request. Responses are parsed into typed models, so a server change breaks the build instead of a customer's afternoon. If the interface does not exist yet, we write it alongside the app.
Firebase / Backend Integration
Firebase where a managed backend honestly saves work: authentication, Firestore, file storage, push and crash reporting. When a product outgrows that, we move it onto a Node.js service with its own database while the app keeps calling one documented interface — so the migration is our problem to absorb, not yours to notice.
Performance
Profiled, not guessed at: cold start, dropped frames, memory, network chatter and battery draw, measured on real handsets rather than an emulator on a fast laptop. The fixes are dull. Work comes off the main thread, images get sized properly, safe results are cached, and the download gets smaller — which matters more than it sounds on a phone that is always out of space.
Releases & Upkeep
Apps rot quietly. A new OS ships, a store policy changes, an API is retired, a dependency turns out to have a hole in it. We keep the project building and releasing, act on what crash reports say, and collect improvements into planned updates instead of dribbling out one patch at a time.
Development workflow
How a Mobile Project Runs
The same four stages as any other job here. On a mobile build that means: settle platform and requirement, plan screens and structure, build against real handsets, then take it through store review and stay for what follows.
- 01
Work Out the Job
We spend time with whoever does the task today, write down what actually happens, and agree what the software is supposed to change. Numbers come after that, not before.
- 02
Settle the Shape
Screens, data and structure are decided first, then split into milestones small enough that "is it finished?" has an obvious answer.
- 03
Build in the Open
Work arrives in reviewable pieces, tested as it goes — the normal path, the awkward cases, and how it holds up on an older phone and a poor connection.
- 04
Release and Stay
We publish it, hand over the repository and the notes that explain it, and remain reachable for fixes, releases and whatever comes next.
Technology
Tools for This
Picked per project rather than out of habit. This is what mobile work usually asks for, plus the services that tend to sit behind an app.
Native and cross-platform
Kotlin and Java with the Android SDK and Jetpack on Android, Swift and SwiftUI on iOS, and Flutter or React Native when one shared codebase is the better fit for the requirement.
- Kotlin
- Java
- Android SDK
- Jetpack
- Swift
- SwiftUI
- Flutter
- React Native
Backend and integration
Most applications need something behind them. We build REST interfaces on Node.js and use Firebase for authentication, data and file storage where a managed backend keeps the project simpler to run.
- Node.js
- REST APIs
- Firebase
Start here
Got an App in Mind?
Tell us what it has to do, which stores it has to reach and what it needs to talk to. You will get the awkward questions back first, then a plan you can attach a number to.
